Tsev > Exhibition > Ntsiab lus

OpenGL ES 1.0

Mar 14, 2019

OpenGL ES 1.0 tau tso tawm rau hauv lub Xya hli ntuj 28, 2003. OpenGL ES 1.0 yog ua raws cov OpenGL tus thawj API 1.3, nrog kev ua haujlwm ntau tawm thiab ntxiv me ntsis ntxiv. Ib qho txawv ntawm OpenGL thiab OpenGL lawv yog tias OpenGL ES tshem tawm qhov yuav tsum tau bracket OpenGL qiv ntawv hu nrog glBegin thiab glEnd. Lwm qhov kev sib txawv tseem ceeb yog qhov kev sim hu rau cov txheej txheem txheej thaum xub thawj tau hloov pauv hauv vertex arrays, thiab cov ntsiab lus ntawm cov ntsiab lus tau muab tso rau vertex coordinates. Cov cwj pwm kuj tau ntxiv los txhawb lub peev xwm ntawm kev ua lag luam, uas feem ntau tsis muaj chav dej taw (FPU). Muaj ntau lwm yam dej num thiab cov txheej txheem ua haujlwm tau muab rho tawm hauv version 1.0 los tsim cov kev sib tsoo, nrog rau:


quad thiab polygon rendering primitives,

texgen, kab thiab polygon stipple,

polygon hom thiab cov kab mob polygon uas tsis muaj peev xwm tsis muaj kev txhawb nqa, tiam sis kev siv ntau hom qauv (tseem tsis yog alpha ciam teb)

ARB_Image pixel chav kawm ntawv lag luam yog tsis txaus siab, tsis yog cov bitmaps lossis 3D textures,

ntau ntau hom kev kos duab raug tshem tawm, nrog rau frontbuffer thiab tsis tuaj yeem txeeb tsis tau. Cov kev siv cov kev ua tiav, kev luam cov pixels (ib leeg zuj zus), tsis yog cov neeg soj ntsuam, lossis cov neeg siv kev xaiv xaiv,

cov npe teev lus thiab tawm tswv yim raug muab tshem tawm, raws li cov hauj lwm laub thiab pop rau lub xeev cov cai,

qee cov khoom tsis raug muab tshem tawm, nrog rau kev tsis ntsej muag rov qab thiab tus neeg siv cov dav hlau tawm.